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Nishkal Pandya's avatar

This is a great article, but I have one tiny question: have you looked at or considered redux/yau hybrids or other method like Hoya?

For example, Caio Sato is sub28 on 4x4 and sub50 on 5x5 with a method where you make redux centers and then cross edges. This has similar movecount as yau on 4 and 5, and sometimes better on 6 and 7. Plus, edges lookahead is better since you don’t do weird rotations.

Personally biased, but looking for your take on this.

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